When our focal group of "soldiers", led by saucy red-haired renegade security officer Alissa (Nikki Futterman), go to investigate a rogue vessel that crashes into the Ishimura's loading dock, they find themselves knee-deep amid a series of ghastly creatures - scythe-armed, razor-toothed beasts with eerily humanlike faces. On one side, there's the practical bunch who think that belief in such evidence of God borderlines on idol worship on the other, the Unitologists firmly belief in its power and their reverent need to keep it safe. With it, they've uncovered an important religious relic: a tall, twisted monolith that has divided the ship's crew. Film Roman anime house certainly gave it plenty of visceral energy and bloodshed, along with a dash of back-story flesh that many of the game's fans crave after the experience, but it seems to exists purely for the indulgence of all its merry hack-n-slash mannerisms.ĭownfall tells the story of the Ishimura, a highly-populated mining ship fresh off of a planetary excavation job. Well, Dead Space: Downfall can be attributed to Dead Space much in the same ways that James Cameron's Aliens connects with Alien: all lurid action, lots of swearing soldiers, and very little concentration on terror as a result. As a point that's hammered home in Video Game Talk's review for Dead Space, Electronic Arts' stellar game shares a lot in common with Ridley Scott's sci-fi horror film, Alien.
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